Chris and I talked about the design for Kotay yesterday. We want to make some nice stylized 3D pieces. Also want all the bits of the game to feel like it had a theme.
Some Sculpting Materials
Polymer Clay: brands like Fimo and Sculpy. Nice to work with – can be baked at 130C in a regular oven. Then can we worked on with sculpting tools for details.
Or we could add some details made out of the air drying material below.
Green Stuff – Feels rubbery. Hardens in 30 -60 min (http://www.greenstuffworld.com/en/55-green-stuff).
Milliput – brittle/cracks, hardens in 6 hours.
A combination of green stuff and milliput – better texture to work with and reasonable drying time.
Terracotta clay – air drying (I has this and tried my first set of frightening sculptures with it!) – brittle, not easy to work with, smelly. Clings on to your skin.
Laser cutting the tokens out of acrylic sheet. Shapes like clover trees, round coins and fish/mangoes food.
Making a seamless theme – we want to root the designs in India. The idea is to do bunch of sketches as a starting point.
One thought on “Kotay – thinking about design”
Looking nice.can see your hardwork